com.unity.2d.animation 10.1.4
Source docsNotes: processedReleased October 25, 2024
Unity Compatibility
Minimum Unity: 2023.1
Package Dependencies
- com.unity.2d.common (9.0.7)
- com.unity.2d.sprite (1.0.0)
- com.unity.collections (1.2.4)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
🔧 Bug Fixes
- Animation Preview window sometimes does not display deformed Sprites. (DANB-705)
- Sprite Resolver missing sprite previews when dealing with large number of entries. (DANB-714)
- Misaligned label previews in Sprite Resolver's inspector. (DANB-722)
- Sprite Resolver component not updated after Sprite Library Asset has been modified. (DANB-727)
- Sprite Skin breaks in the animation preview window after sprite swap. (DANB-743)
- IK gizmos are displayed in the SceneView when IKManager2D is active in Animation Preview window. (DANB-738)
- IK solvers are misaligned when bones have different depths. (DANB-753)
- Rendering issues with SRP Batching and Sprite mask. (DANB-760)
- Unable to drag sprites into empty rows of the Sprite Library Editor. (DANB-749)
- Sprite Skin deformation systems have outdated data after sprite swap. (DANB-766)
- Setting incorrect computer buffer size. (DANB-768)
- Reenable editor tests.
- Bone buffer binding issues.
- Sprite changed callback listeners.
