com.unity.2d.animation 14.0.0
com.unity.2d.animation
Source docsNotes: processedReleased October 20, 2025
📈 Improvements
- Update Unity min version for package.
- Optimize SpriteSkin to skip outline cache update when not required by shadow providers.
- Optimize batch deformation by removing redundant buffer operations and updating batch API.
- Add bone-based bounds calculation mode for SpriteSkin to skip CPU vertex deformation when outline data is not required.
🔧 Bug Fixes
- Fix chain length in FABRIK and CCD IK Solvers to not exceed the number of connected bones. (DANB-1119)
- Prevent overlap between label and object field, and ellipsize long names (DANB-1154)
