com.unity.2d.animation 14.0.3
com.unity.2d.animation
Source docsNotes: processedReleased February 26, 2026
🔧 Bug Fixes
- Disable "Delete Selected Labels" menu when nothing is selected in SpriteLibraryEditor (DANB-1201)
- Fix SpriteSkin BoundsMode assertion failures. (DANB-1181)
- Refresh sprite library editor when deleting asset. (DANB-1232)
- Fix exception occurs when changing SpriteSkin's bounds mode after deleting bones in play mode. (DANB-1224)
- Fix SpriteSkin bone bounds update timing. (DANB-1180)
- Fix sprite disappearing on undo by resetting bone transform index in DeactivateSkinning. (DANB-1238)
- Fix "IKGizmos: Mismatching number of solvers" errors when loading invalid prefabs (UUM-131322, DANB-1254)
- Fix unused separation line is used in the Context Menu of the Sprite Library Editor Window (DANB-1226)
- Fix transform index corruption caused by missing dirty flag update after array compaction. (UUM-131697)
- Reduce memory usage and the workload during SpriteSkin initialization. (UUM-131270)
- Fix the ? button in the IKManager2D inspector points to an Invalid link. (UUM-131299)
- Fix the issue that the internal class CullingManager is available in AddComponent. (UUM-131877)
- Fix the missing documentation link of CCD Solver 2D Component. (UUM-131875)
- Fix the missing documentation link of Fabrik Solver 2D Component. (UUM-131879)
- Fix the missing documentation link of Limb Solver 2D Component. (UUM-131891)
- Do not show Sprite Library Editor's save confirmation when applying from the Inspector; Editor is reset from disk like when selection changes. (DANB-1090)
