com.unity.2d.animation 14.0.3

com.unity.2d.animation

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Notes: processedReleased February 26, 2026

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🔧 Bug Fixes

  • Disable "Delete Selected Labels" menu when nothing is selected in SpriteLibraryEditor (DANB-1201)
  • Fix SpriteSkin BoundsMode assertion failures. (DANB-1181)
  • Refresh sprite library editor when deleting asset. (DANB-1232)
  • Fix exception occurs when changing SpriteSkin's bounds mode after deleting bones in play mode. (DANB-1224)
  • Fix SpriteSkin bone bounds update timing. (DANB-1180)
  • Fix sprite disappearing on undo by resetting bone transform index in DeactivateSkinning. (DANB-1238)
  • Fix "IKGizmos: Mismatching number of solvers" errors when loading invalid prefabs (UUM-131322, DANB-1254)
  • Fix unused separation line is used in the Context Menu of the Sprite Library Editor Window (DANB-1226)
  • Fix transform index corruption caused by missing dirty flag update after array compaction. (UUM-131697)
  • Reduce memory usage and the workload during SpriteSkin initialization. (UUM-131270)
  • Fix the ? button in the IKManager2D inspector points to an Invalid link. (UUM-131299)
  • Fix the issue that the internal class CullingManager is available in AddComponent. (UUM-131877)
  • Fix the missing documentation link of CCD Solver 2D Component. (UUM-131875)
  • Fix the missing documentation link of Fabrik Solver 2D Component. (UUM-131879)
  • Fix the missing documentation link of Limb Solver 2D Component. (UUM-131891)
  • Do not show Sprite Library Editor's save confirmation when applying from the Inspector; Editor is reset from disk like when selection changes. (DANB-1090)