com.unity.2d.animation 4.1.0
Notes: processedReleased January 13, 2020
Unity Compatibility
Minimum Unity: 2020.1 (0a13)
Package Dependencies
- com.unity.2d.common (3.0.0)
- com.unity.2d.sprite (1.0.0)
- com.unity.mathematics (1.1.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
📈 Improvements
- Changed default shortcut key for "Animation/Create Vertex" from "Shift-D" to "Shift-J"
- Changed default shortcut key for "Animation/Weight Brush" from "Shift-C" to "Shift-N"
🔧 Bug Fixes
- Fix visual glitch when using SpriteSwap with Multi-threaded rendering (case 1203380)
- Fix bone name misaligned under Weight Slider Inspector when a name contains more than 26 letters (case 1200873)
- Fix bones not chained correctly when splitting bone in certain cases
- Fix 'Label' and 'Sprite' name overlaps with its input field when preset of "Sprite Library Asset" is created (case 1201061)
- Fix bone names can be empty (case 1200861)
- Fix bone gets created even though clicked on Visibility Panel (case 1200857)
- Fix NullReferenceException when using shortcut 'Shift+1' in certain cases (case 1200849)
✨ Features
- Expose SpriteSkin component to be accessible from scripts.
