com.unity.2d.animation 5.0.8
Notes: processedReleased September 29, 2021
Unity Compatibility
Minimum Unity: 2020.2 (0a19)
Package Dependencies
- com.unity.2d.common (4.0.3)
- com.unity.2d.sprite (1.0.0)
- com.unity.mathematics (1.1.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
🔧 Bug Fixes
- Sprite outline in the Skinning Editor is now rendered based on Sprite's geometry. (case 1354800)
- Fixed render texture size error in the Skinning Editor. (case 1357820)
- Improved the steps on how to install the optional performance boost, in the documentation. (case 1360786)
- Fixed an issue where an error would show up when destroying a Sprite Skin component while deep profling. (case 1364930)
- Fixed an issue where copying mesh and bone data from a .psb containing a single sprite would throw an exception. (case 1364626)
- Fixed an issue where IK Solvers would not be updated when previewing an animation clip. (1364597)
