com.unity.2d.animation 5.2.7
Source docsNotes: processedReleased April 24, 2023
Unity Compatibility
Minimum Unity: 2020.3 (26f1)
Package Dependencies
- com.unity.2d.common (4.2.1)
- com.unity.2d.sprite (1.0.0)
- com.unity.mathematics (1.1.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
✨ Features
- Fixed an issue where "System.ArgumentException" thrown when opening sprite Prefab with Script. (DANB-339)
- Fixed an issue where IKEditorManager updates even when there are no active IK Manager 2Ds in the Scene. (case DANB-361)
- Fixed an issue where the Limb IK solver will become unstable when the child bones have different Z position. (case DANB-415)
- Fixed an issue where the CCD and Fabrik solvers will become unstable when the child bones have different Z position. (case DANB-420)
- Fixed an issue where changing Sprite Library reference in the Inspector will result in an exception. (case DANB-428)
- Fixed an issue where the Sprite Resolver will not resolve to certain labels. (case DANB-444)
- Fixed an issue where the Sprite Resolver will not resolve when using assets created with 32 bit hash length. (case DANB-457)
📈 Improvements
- Updated IK parameter names and comments in public APIs.
