com.unity.2d.animation 8.0.4
Notes: processedReleased October 10, 2022
Unity Compatibility
Minimum Unity: 2022.1
Package Dependencies
- com.unity.2d.common (7.0.2)
- com.unity.2d.sprite (1.0.0)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.uielements (1.0.0)
✨ Features
- Added bone weight index validation in SpriteSkin's validate method, to ensure valid data before continuing with deformation.
🔧 Bug Fixes
- Fixed a case where moving vertices forcefully in the Skinning editor could cause a quad reset of the mesh. (case DANB-7)
- Fixed a case where pasting bones in the Skinning Editor would move bones rather than copy them. (case DANB-180)
- Fixed an issue where selecting bones in the Skinning Editor after removing any bone in the skeleton will throw an exception. (case DANB-187)
- Fixed a case where setting IKManager2D's or Solver2D's weight to '0' doesn't update solver's effector position. (case DANB-190)
- Fixed a case where multi selecting Sprite Skins would cause a null reference exception to be thrown. (case DANB-126)
