com.unity.2d.animation 8.0.4

com.unity.2d.animation

Notes: processedReleased October 10, 2022

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Unity Compatibility

Minimum Unity: 2022.1

Package Dependencies

  • com.unity.2d.common (7.0.2)
  • com.unity.2d.sprite (1.0.0)
  • com.unity.modules.animation (1.0.0)
  • com.unity.modules.uielements (1.0.0)

Features

  • Added bone weight index validation in SpriteSkin's validate method, to ensure valid data before continuing with deformation.

🔧 Bug Fixes

  • Fixed a case where moving vertices forcefully in the Skinning editor could cause a quad reset of the mesh. (case DANB-7)
  • Fixed a case where pasting bones in the Skinning Editor would move bones rather than copy them. (case DANB-180)
  • Fixed an issue where selecting bones in the Skinning Editor after removing any bone in the skeleton will throw an exception. (case DANB-187)
  • Fixed a case where setting IKManager2D's or Solver2D's weight to '0' doesn't update solver's effector position. (case DANB-190)
  • Fixed a case where multi selecting Sprite Skins would cause a null reference exception to be thrown. (case DANB-126)