com.unity.2d.aseprite 1.0.0-pre.2
Source docsNotes: processedReleased March 14, 2023
Unity Compatibility
Minimum Unity: 2021.3 (15f1)
Package Dependencies
- com.unity.2d.common (6.0.6)
- com.unity.2d.sprite (1.0.0)
- com.unity.mathematics (1.2.6)
- com.unity.modules.animation (1.0.0)
✨ Features
- Added support for individual frame timings in animation clips.
- Added support for layer groups.
- Added support for Layer & Cel opacity.
- Added support for repeating/non repeating tags/clips.
📈 Improvements
- The importer UI is now re-written in UI Toolkit.
- If a Model Prefab only contains one SpriteRenderer, all components will be placed on the root GameObject, rather than generating a single GameObject to house them.
- A Sorting Group component is added by default to Model Prefabs with more than one Sprite Renderer.
🔧 Bug Fixes
- Fixed an issue where renaming an Asperite file in Unity would throw a null reference exception. (DANB-384)
- Fixed an issue where the background importer would import assets even when Unity Editor has focus.
- Fixed an issue where the Pixels Per Unit value could be set to invalid values.
