com.unity.addressables 1.17.17

com.unity.addressables

Notes: processedReleased April 13, 2021

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Unity Compatibility

Minimum Unity: 2018.4

Package Dependencies

  • com.unity.modules.assetbundle (1.0.0)
  • com.unity.modules.imageconversion (1.0.0)
  • com.unity.modules.jsonserialize (1.0.0)
  • com.unity.modules.unitywebrequest (1.0.0)
  • com.unity.modules.unitywebrequestassetbundle (1.0.0)
  • com.unity.scriptablebuildpipeline (1.17.0)

🔄 Changes

  • Add AssetPostprocessor for AddressableSettings after AssetDatabase is Initialised, if not yet initialised on initial project launch.
  • Removed serialisation of m\_MainAsset and m\_TargetAsset from Group entries.
  • Fixed a warning "CacheInitialization.CacheInitOp.m\_UpdateRequired'' is assigned but its value is never used" when building for platforms that don't have caching enabled
  • A message is printed on successful Addressable build
  • Properly save profile variables when switching profiles
  • Fixed bug where multi-selected Addressable Groups weren't all getting set dirty on an edit.
  • Fixed bug where Fast Mode wasn't respecting Log Runtime Exceptions setting
  • Implicit assets are now taken into account when using applying a label restriction on an asset reference