com.unity.addressables 1.17.17
Notes: processedReleased April 13, 2021
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
- com.unity.modules.assetbundle (1.0.0)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.modules.unitywebrequestassetbundle (1.0.0)
- com.unity.scriptablebuildpipeline (1.17.0)
🔄 Changes
- Add AssetPostprocessor for AddressableSettings after AssetDatabase is Initialised, if not yet initialised on initial project launch.
- Removed serialisation of m\_MainAsset and m\_TargetAsset from Group entries.
- Fixed a warning "CacheInitialization.CacheInitOp.m\_UpdateRequired'' is assigned but its value is never used" when building for platforms that don't have caching enabled
- A message is printed on successful Addressable build
- Properly save profile variables when switching profiles
- Fixed bug where multi-selected Addressable Groups weren't all getting set dirty on an edit.
- Fixed bug where Fast Mode wasn't respecting Log Runtime Exceptions setting
- Implicit assets are now taken into account when using applying a label restriction on an asset reference
