com.unity.addressables 1.3.8
Notes: processedReleased November 8, 2019
Unity Compatibility
Minimum Unity: 2018.3
Package Dependencies
🔄 Changes
- Properly suppressing a harmless "Unknown error in AsyncOperation" that has been popping up during init. It had to do with not finding a cached catalog before a catalog had been cached (so error shouldn't happen).
- Fixed issue with asset hash calcluation for internal asset bundle name when building bundles.
- Adding option "Unique Bundle IDs" to the General section of the AddressableAssetSettings Inspector.
- - If set, every content build (original or update) will result in asset bundles with more complex internal names. This may result in more bundles being rebuilt, but safer mid-run updates. See docs for more info.
- - This complex internal naming was added to 1.3.3 to support safter Content Catalog updating, but was forced on. It is now optional as there are some drawbacks.
