com.unity.addressables 1.5.0

com.unity.addressables

Notes: processedReleased December 16, 2019

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Unity Compatibility

Minimum Unity: 2018.3

🔄 Changes

  • Fixed temporary StreamingAssets files not being removed on a failed player build.
  • Added Bundle Naming option for naming as a hash of the full filename string.
  • Added a delay before unloaded things are removed from graph. Ideally this would track with dependencies, but for now it's simply time based.
  • Fixed ProfileValueReferences not getting set dirty when changed.
  • Added ability for Addressables to handle null references in the Addressables groups list.\
  • -Null groups should not affect or influence content builds, updates, or Analyze rules.
  • -Right clicking on a [Missing Reference] will give you the option to remove all missing references.
  • Fixed issue with Analyze reporting multiple duplicate data for one group.
  • Fixed issue where unloading a scene was throwing an invalid handle error.
  • Added Addressables.ClearDependencyCacheAsync API to clear cached dependent AssetBundles for a given key or list of keys.
  • Added type conversion from AnimatorController to RuntimeAnimatorController.