com.unity.addressables 1.6.0

com.unity.addressables

Notes: processedReleased January 28, 2020

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Unity Compatibility

Minimum Unity: 2018.3

Package Dependencies

🔄 Changes

  • Fixed bug where unsubscribing to AsyncOperations events could throw if no subscription happened beforehand.
  • Fixed NullReferenceException when displaying Groups window displaying entries with Missing Script References on SubAssets.
  • Moved AnalyzeWindow.RegisterNewRule to AnalyzeSystem.RegisterNewRule so that the API/logic wouldn't live in GUI code.
  • Fixed bug where scenes in a folder containing "Assets" in the folder name not loadable in "Use Asset Database" mode.
  • InvalidKeyException's message now include the type of the key that caused it, if applicable.
  • Added the ability to select and edit multiple Addressable Groups at the same time.
  • Assigning LocationCount during AddressableAssetBuildResult.CreateResult
  • Fixed issue where groups and schemas were getting deleted on import.
  • Adding dependencies to built in modules to prevent them from being disabled if Addressables is active.
  • Adding scripting define to remove Caching API calls when ENABLE\_CACHING is false
  • Added API to get the scene AsyncOperation from ActivateAsync(). Made the previous API, Activate(), obsolete.
  • Fixed bug where the group window wasn't properly refreshed on Analyse fix