com.unity.addressables 1.9.2

com.unity.addressables

Notes: processedReleased May 28, 2020

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Unity Compatibility

Minimum Unity: 2018.3

Package Dependencies

🔄 Changes

  • Improved the performance of GenerateLocationLists.
  • Fixed AssetReferenceLabelUIRestriction not working for private fields
  • Fixed AssetReferenceDrawer OnGui changing text of static variable GUIContent.none
  • Updated documentation to explain what's happening when DontDestroyOnLoad GameObjects are having their dependencies removed when the scene they originate in is unloaded.
  • Using a more efficient method of gathering the Addressable entries for the AssetReferenceDropdown UI.
  • Fixed bug surrounding how "Use AssetDatabase" build script handles deleted assets.
  • Fixed issue where ContentUpdate was throwing an exception if a dependency wasn't in the previous build.
  • PercentComplete calcluation updates to correctly take progress callbacks on ProviderOperations into account.
  • Added support for Enable Play Mode Options in 2019.3+
  • Fixed issue where diagnostic events are still being sent to the player regardless of the value of "Send Profiler Events".
  • Added error checking to make sure that a group doesn't have both a PlayerDataGroupSchema and a BundledAssetGroupSchema.
  • Fixed issue where InitializationObjects were causing the InitializationOperation to hang.