com.unity.addressables 2.0.8

com.unity.addressables

Source docs
Notes: processedReleased February 9, 2024

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Unity Compatibility

Minimum Unity: 2023.1

Package Dependencies

🔄 Changes

  • Documents the behavior of using WaitForCompletion while a bundle is being unloaded.
  • Prevent a KeyNotFoundException from being logged to the console.
  • Fixed issue where a NullReferenceException occurs when using WaitForCompletion and the max number of concurrent requests is set to 1.
  • Fix error message to report not found when loading non-Addressable asset by guid
  • Fixed issue where there is missing asset data in the Addressables Profiler for binary catalogs.
  • Fixed an issue the error "Cannot read BuildLayout header, BuildLayout has not open for a file" would occur after a build
  • Added note about the limitations of the Check for Content Update Restrictions tool.
  • Fixed issue where an ArgumentException can occur when viewing multiple assets in the Addressables Profiler.
  • Fixed an issue where a broken script on any Addressable Asset would make it impossible to select Addressable Assets in the AssetReference inspector
  • Add migration upgrade prompt for legacy path pairs (ex. RemoteLoadPath)
  • Add logging of catalog and asset bundle http operations.
  • Add UI to trigger CCD management API http call logging (requires newer CCD package)
  • CCD Automatic Profiles can now be one per-profile, rather than one per AddressableSettings instance
  • CCD Manager is built when using the Build to CCD and the standard Build content menu