com.unity.addressables 2.2.2
Source docsNotes: processedReleased July 3, 2024
Unity Compatibility
Minimum Unity: 2023.1
Package Dependencies
- com.unity.modules.assetbundle (1.0.0)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.modules.unitywebrequestassetbundle (1.0.0)
- com.unity.profiling.core (1.0.2)
- com.unity.scriptablebuildpipeline (2.1.4)
🔄 Changes
- Fix KeyNotFoundException when clicking on local bundles in the profiler.
- Fix bundles incorrectly marked as released in the Profiler when they are still active
- Improved error message when trying to load a catalog in an unexpected file format.
- Fixed issue where operation that uses WaitForCompletion can timeout much earlier than it should.
- The build scripts were reworked so that you can extend them or copy them outside the package without having to fork the entire package.
- A Version field was added to the Addressables object for getting the package version in the Editor.
- Fixed an issue where tearing down the Addressables instance could happen before user tear down code was getting called.
- Sort collections to make serialized editor files deterministic
- Fixed issue where labels on an addressable sub-entry are incorrectly added to the former parent entry.
- Added support for calling Release() on AsyncOperationHandles directly that couldn't before.
- Fixed sub-object loading from AssetReferences for types that are not Sprites in a SpriteAtlas.
