com.unity.addressables 2.4.5
Source docsNotes: processedReleased April 29, 2025
Unity Compatibility
Minimum Unity: 2023.1
Package Dependencies
- com.unity.modules.assetbundle (1.0.0)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.unitywebrequest (1.0.0)
- com.unity.modules.unitywebrequestassetbundle (1.0.0)
- com.unity.profiling.core (1.0.2)
- com.unity.scriptablebuildpipeline (2.3.7)
- com.unity.test-framework (1.4.5)
🔄 Changes
- Fixed issue where custom asset providers set in Addressable Asset Settings UI aren't being used.
- Fixed issue where duplicated assets savings in summary tab of the build report is incorrect.
- Moved AddressableAssetEntryTreeViewState into the UnityEditor.AddressableAssets namespace to fix compile errors in user code.
- Fixed Add Report... and Add Report From Folder... in the Addressables Report window so they now add reports properly.
- Fixed an issue where when an Addressable scene was unloaded because a new scene was loaded using LoadSceneMode.Single it was not decremented in the number of scenes loaded in the profiler.
