com.unity.ai.navigation 2.0.0-pre.3
Source docsNotes: processedReleased June 1, 2023
Unity Compatibility
Minimum Unity: 2023.2 (0a18)
Package Dependencies
- com.unity.modules.ai (1.0.0)
✨ Features
- New `activated` property in NavMeshLink, useful to control whether agents are allowed to traverse the link
- New `occupied` property in NavMeshLink, useful to determine whether an agent is using the link
- New `startTransform`, `endTransform` properties in NavMeshLink, useful to define the ends of the link through Transform references as an alternative to points in 3D space
- New `autoUpdatePositions`, `biDirectional`, `costOverride` properties and the `UpdatePositions()` method, introduced as "deprecated" in order to facilitate the upgrade from OffMeshLinks
📈 Improvements
- The `costModifier` property is now of type `float`, as expected by the Navigation system.
🔧 Bug Fixes
- Published the missing API reference documentation for the properties made available with 2022.2
