com.unity.burst 1.2.0-preview.10
Notes: processedReleased December 6, 2019
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
🔄 Changes
- Fix issue with debugging source locations that were no longer generated for standalone players.
- Fix out-of-sync issue with JIT cache.
- Fix potential data race on JIT cache when a domain reload is happening.
- Fix issue with an exception occurring in `mono_string_len`.
- Fix issue with burst Inspector disabled when disabling Burst from the main menu.
- Fix issue with burst Inspector that was not showing any more compilation errors.
- Fix issue with BurstCompiler.CompileFunctionPointer not working in a standalone player if Burst was disabled via standalone player build settings.
- Fix issue on iOS where standalone player builds could fail, depending on number of burst-able functions found.
- Fix a potential NullReferenceException when editing Burst AOT settings for standalone players.
- Add documentation example for SharedStatic.
- Enabled support for DOTS Runtime SharedStatics. Due to the nature of DOTS Runtime, only the generic versions of `SharedStatic.GetOrCreate` are supported.
