com.unity.burst 1.2.0-preview.10

com.unity.burst

Notes: processedReleased December 6, 2019

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Unity Compatibility

Minimum Unity: 2018.4

Package Dependencies

🔄 Changes

  • Fix issue with debugging source locations that were no longer generated for standalone players.
  • Fix out-of-sync issue with JIT cache.
  • Fix potential data race on JIT cache when a domain reload is happening.
  • Fix issue with an exception occurring in `mono_string_len`.
  • Fix issue with burst Inspector disabled when disabling Burst from the main menu.
  • Fix issue with burst Inspector that was not showing any more compilation errors.
  • Fix issue with BurstCompiler.CompileFunctionPointer not working in a standalone player if Burst was disabled via standalone player build settings.
  • Fix issue on iOS where standalone player builds could fail, depending on number of burst-able functions found.
  • Fix a potential NullReferenceException when editing Burst AOT settings for standalone players.
  • Add documentation example for SharedStatic.
  • Enabled support for DOTS Runtime SharedStatics. Due to the nature of DOTS Runtime, only the generic versions of `SharedStatic.GetOrCreate` are supported.