com.unity.burst 1.6.4
Notes: processedReleased January 11, 2022
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
🔧 Bug Fixes
- Fixed some memory leaks between the C# and C++ parts of the Burst compiler, and added some CI tooling to ensure this doesn't happen again.
- Fixed editor crash when trying to debug a DirectCalled method
- Error if install in build folder is used without ever using a regular build.
- Fixed a compiler miscompile if you loaded a `static readonly v128` and passed it straight to a function as an argument.
- Fixed a Unity 2021.2 and newer bug that manifested with UWP builds - we were using the wrong `unityaot` folder in the Unity editor distribution with Burst.
- Fixed a null-derefence that could occur if you used `UnsafeUtility.IsUnmanaged` in a `static readonly` constructor.
- Fixed a bug where the compiler would reject a `try`/`finally` statement if it was the first thing in a method
