com.unity.burst 1.8.17

com.unity.burst

Source docs
Notes: processedReleased July 23, 2024

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Unity Compatibility

Minimum Unity: 2020.3

Package Dependencies

Features

    API Changes

      📈 Improvements

      • Improved performance of Burst-compiled code in the Windows x64 Editor by only emitting context-saving code when the code being compiled contains a `throw`
      • Improved error message for pointer-like types in non-`readonly` `static` fields

      🔧 Bug Fixes

      • Fixed another compiler crash caused by faulty alias analysis
      • BurstAotSettings files are no longer written to disk unless default settings are changed
      • Fixed the `BurstDebugInformation_DoNotShip` folder not being saved outside the player build folder for Embedded Linux and QNX platforms
      • Fixed direct negation of enums was not correctly promoting the underlying type, causing wrong results.
      • Fixed that `Mathf.Approximately` would return the wrong result approximately all of the time
      • Fixed an issue with default interface methods which would result in compiler errors due to IL corruption.
      • Creating a project with a space in the path would cause burst to fail on windows arm64.

      ⚠️ Known Issues