com.unity.burst 1.8.7
Source docsNotes: processedReleased June 12, 2023
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
✨ Features
- Add proper license attribution for MUSL and SLEEF libraries.
⚡ API Changes
📈 Improvements
- Changed focus for initial Burst Inspector focus to actually get the search hit in focus.
🔧 Bug Fixes
- Fix QNX builds using the qnxInstallationPath editor build setting
- Fixed an issue causing source file handles to be left open (preventing saving in an ide, if in debug scripting mode and the file is used in the burst path).
- Fixed an issue when targeting multiple cpu architectures (e.g. SSE2 & AVX2) that under some circumstances would lead to code attempting to execute paths not designed for that cpu.
- Fixed an issue that caused builds to fail due to the System.Diagnostics.Tracing assembly not being found
- Fixed a warning that occurred when opening Burst AOT Settings while in Play Mode
- Fixed a hashing error that could occur when an operator overload method is used as a Burst entry point
- Fixed crash on linux if debug logging was enabled.
- Fixed "The specified path is not of a legal form (empty)" error
- Calls to methods with multiple `[Conditional]` attributes are now kept if any one of the conditions are met
- Fixed Burst implementation of `IntPtr.GetHashCode()` being different than .Net
- Fixed an issue that caused the digits and MidpointRounding parameters of Math.Round be ignored
