com.unity.cinemachine 2.4.0-preview.10

com.unity.cinemachine

Notes: processedReleased December 13, 2019

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Unity Compatibility

Minimum Unity: 2018.4

Package Dependencies

No dependency metadata provided.

🔄 Changes

  • Storyboard: added global mute function
  • New vcams are by default created matching the cene view camera
  • Added ApplyBeforeBody option to POV component, to support working with FramingTransposer
  • Added RectenterTarget to POV component
  • Added OnTransitionFromCamera callback to extensions
  • Added Damping to SameAsFollowTarget and HardLockToTarget components
  • URP 7.1.3: added CinemachinePixelPerfect extension
  • Added Speed Mode to AxisState, to support direct axis control without max speed
  • New example scene: OverTheShoulderAim illustrating how to do over-the-shoulder TPS cam, with Normal and Aim modes
  • Impulse Manager: added option to ignore timescale
  • Framing Transposer: added OnTransition handling for camera rotation if InheritPosition
  • Upgrade to support HDRP and Universal RP 7.0.0 API
  • Upgrade to support HDRP and Universal RP 7.1.0 API
  • Removed Resources diretories
  • Sample scenes now available via package manager
  • Added optional "Display Name" field to Cinemachine Shot in Timeline
  • Added "Adopt Current Camera Settings" item to vcam inspector context menu
  • Composer and FramingTransposer: allow the dead zone to extend to 2, and the Screen x,Y can range from -1.5 to 1.5
  • HDRP: lens presets include physical settings if physical camera
  • Regression Fix: Framing Transposer: ignore LookAt target. Use Follow exclusively
  • Bugfix: PostProcessing extension was not handling standby update correctly when on Manager Vcams
  • Bugfixes: (fogbugz 1193311, 1193307, 1192423, 1192414): disallow presets for vcams
  • Bugfix: In some heading modes, FreeLook was improperly modifying the axes when activated
  • Bugfix: Orbital transposer was improperly filtering the heading in TargetForward heading mode
  • Bugfix: added EmbeddedAssetHelper null check
  • Bugfix: composer screen guides drawn in correct place for physical camera
  • Bugfix: FreeLook was not respecting wait time for X axis recentering
  • Bugfix: FreeLook X axis was not always perfectly synched between rigs
  • Bugfix (fogbugz 1176866): Collider: clean up static RigidBody on exit
  • Bugfix (fogbugz 1174180): framing transposer wrong ortho size calculation
  • Bugfix (fogbugz 1158509): Split brain.UpdateMethod into VcamUpdateMethod and BrainUpdateMethod, to make blending work correctly
  • Bugfix (fogbugz 1162074): Framing transposer and group transposer only reached half maximum ortho size
  • Bugfix (fogbugz 1165599): Transposer: fix gimbal lock issue in LockToTargetWithWorldUp
  • Bugfix: VolumeSettings: handle layermask in HDAdditionalCameraData
  • Bugfix: use vcam's up when drawing gizmos (orbital transposer and free look)