com.unity.cinemachine 2.7.4

com.unity.cinemachine

Notes: processedReleased June 8, 2021

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Unity Compatibility

Minimum Unity: 2018.4

Package Dependencies

No dependency metadata provided.

🔄 Changes

  • Bugfix: Framing transposer now handles empty groups
  • Bugfix: BlendListCamera inspector reset did not reset properly.
  • Bugfix: Cinemachine3rdPersonFollow handled collisions by default, now it is disabled by default.
  • Regression fix: Entries in the custom blends editor in CM Brain inspector were not selectable.
  • Bugfix: SaveDuringPlay saves only components that have the SaveDuringPlay attribute.
  • Bugfix: Reversing a blend in progress respects asymmetric blend times.
  • Regression fix: 3rdPersonFollow did not keep keep player in view when Z damping is high
  • Regression fix: CmPostProcessing and CmVolumeSettings components setting Depth of Field did not work correctly with Framing Transposer.
  • Bugfix: CinemachineCollider's displacement damping was being calculated in world space instead of camera space.
  • Bugfix: TrackedDolly sometimes introduced spurious rotations if Default Up and no Aim behaviour.
  • Regression fix: Physical camera properties were overwritten by vcams even when "override mode: physical" was not selected.
  • Added ability for vcam to have a negative near clip plane
  • Default PostProcessing profile priority is now configuraable, and defaults to 1000