com.unity.cinemachine 2.7.4
Notes: processedReleased June 8, 2021
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
No dependency metadata provided.
🔄 Changes
- Bugfix: Framing transposer now handles empty groups
- Bugfix: BlendListCamera inspector reset did not reset properly.
- Bugfix: Cinemachine3rdPersonFollow handled collisions by default, now it is disabled by default.
- Regression fix: Entries in the custom blends editor in CM Brain inspector were not selectable.
- Bugfix: SaveDuringPlay saves only components that have the SaveDuringPlay attribute.
- Bugfix: Reversing a blend in progress respects asymmetric blend times.
- Regression fix: 3rdPersonFollow did not keep keep player in view when Z damping is high
- Regression fix: CmPostProcessing and CmVolumeSettings components setting Depth of Field did not work correctly with Framing Transposer.
- Bugfix: CinemachineCollider's displacement damping was being calculated in world space instead of camera space.
- Bugfix: TrackedDolly sometimes introduced spurious rotations if Default Up and no Aim behaviour.
- Regression fix: Physical camera properties were overwritten by vcams even when "override mode: physical" was not selected.
- Added ability for vcam to have a negative near clip plane
- Default PostProcessing profile priority is now configuraable, and defaults to 1000
