com.unity.cinemachine 2.8.0

com.unity.cinemachine

Notes: processedReleased July 19, 2021

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Unity Compatibility

Minimum Unity: 2019.4

Package Dependencies

No dependency metadata provided.

🔄 Changes

  • Bugfix: Freelook prefabs won't get corrupted after editing the Prefab via its instances.
  • Bugfix: 3rdPersonFollow works with Aim components now.
  • Bugfix: Blends between vcams, that are rotated so that their up vector is different from World up, are correct now.
  • Bugfix: POV recentering did not always recenter correctly, when an axis range was limited.
  • Bugfix: Collider sometimes bounced a little when the camera radius was large.
  • Bugfix: CinemachineVolumeSettings inspector was making the game view flicker.
  • Bugfix: CinemachineVolumeSettings inspector displayed a misleading warning message with URP when focus tracking was enabled.
  • Bugfix: Rapidly toggling active cameras before the blends were finished did not use the correct blend time.
  • AimingRig sample scene updated with a better reactive crosshair design.
  • Added API accessor for Active Blend in Clearshot and StateDrivenCamera.
  • Bugfix: Virtual Cameras were not updating in Edit mode when Brain's BlendUpdateMode was FixedUpdate.
  • Bugfix: Lens mode override was not working correctly in all cases.
  • Collider2D inspector: added warning when collider is of the wrong type.