com.unity.cinemachine 2.8.9

com.unity.cinemachine

Notes: processedReleased August 31, 2022

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Unity Compatibility

Minimum Unity: 2019.4

Package Dependencies

🔄 Changes

  • Bugfix: Freelook had wrong heading at first frame, which could cause a slight jitter.
  • Bugfix: CinemachineConfiner was not confining correctly when Confine Screen Edges was enabled and the camera was rotated.
  • Bugfix: Fixed spurious Z rotations during blend.
  • Bugfix: Blending speed was not set correctly, when blending back and forth between the same cameras.
  • Regression fix: POV is relative to its parent transform.
  • Bugfix: AxisState.Recentering.RecenterNow() did not work reliably.
  • Bugfix: SensorSize is not saved when not using physical camera.
  • Bugfix: No redundant RepaintAllViews calls.
  • Bugfix: SaveDuringPlay works with ILists now.
  • Clipper library dependency is no longer conflicting with users.
  • AimingRig sample is only optionally dependent on UnityEngine.UI.
  • Dependency on com.unity.test-framework added.