com.unity.cinemachine 2.8.9
Notes: processedReleased August 31, 2022
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
🔄 Changes
- Bugfix: Freelook had wrong heading at first frame, which could cause a slight jitter.
- Bugfix: CinemachineConfiner was not confining correctly when Confine Screen Edges was enabled and the camera was rotated.
- Bugfix: Fixed spurious Z rotations during blend.
- Bugfix: Blending speed was not set correctly, when blending back and forth between the same cameras.
- Regression fix: POV is relative to its parent transform.
- Bugfix: AxisState.Recentering.RecenterNow() did not work reliably.
- Bugfix: SensorSize is not saved when not using physical camera.
- Bugfix: No redundant RepaintAllViews calls.
- Bugfix: SaveDuringPlay works with ILists now.
- Clipper library dependency is no longer conflicting with users.
- AimingRig sample is only optionally dependent on UnityEngine.UI.
- Dependency on com.unity.test-framework added.
