com.unity.cinemachine 3.0.0-pre.6
com.unity.cinemachine
Source docsNotes: processedReleased May 5, 2023
✨ Features
- Added CinemachineCore.GetCustomBlender and BlendCreatedEvent to allow custom blend behaviour.
- New Custom Blends sample scene illustrating how to customize the blend algorithm.
- CinemachineChannels can now be named via the CinemachineChannelNames asset. OutputChannel struct has been removed.
- Added CinemachineCameraManagerEvents behaviour.
- Added the option of defining CINEMACHINE\_NO\_CM2\_SUPPORT, to lighten the package by removing legacy CM2 support.
- ThirdPerson Shooter sample scene now has an option to swap shoulders.
📈 Improvements
- Improved handling of nested blends.
- CinemachineCameraEvents and CinemachineBrainEvents and CnemachineCameraManagerEvents can be added to any GameObject, not only to the target objects.
