com.unity.cinemachine 3.0.0-pre.6

com.unity.cinemachine

Source docs
Notes: processedReleased May 5, 2023

Browse versions

PreviousNext

Features

  • Added CinemachineCore.GetCustomBlender and BlendCreatedEvent to allow custom blend behaviour.
  • New Custom Blends sample scene illustrating how to customize the blend algorithm.
  • CinemachineChannels can now be named via the CinemachineChannelNames asset. OutputChannel struct has been removed.
  • Added CinemachineCameraManagerEvents behaviour.
  • Added the option of defining CINEMACHINE\_NO\_CM2\_SUPPORT, to lighten the package by removing legacy CM2 support.
  • ThirdPerson Shooter sample scene now has an option to swap shoulders.

📈 Improvements

  • Improved handling of nested blends.
  • CinemachineCameraEvents and CinemachineBrainEvents and CnemachineCameraManagerEvents can be added to any GameObject, not only to the target objects.