com.unity.cinemachine 3.0.1
com.unity.cinemachine
Source docsNotes: processedReleased December 5, 2023
🔧 Bug Fixes
- Bugfix: Divide-by-zero error in InputAxis.CancelDeltaTime if deltaTime is zero.
- Regression fix: CinemachineCamera inspector Solo functionality was not updating correctly.
- Regression fix: Legacy Lens settings had lost their ability to be animated.
- Bugfix: Upgrader was not correctly upgrading animation bindings in some cases.
✨ Features
- Added CinemachineVirtualCameraBase.CancelDamping() convenience method to snap camera to its target position.
- Added CinemachineOrbitalFollow.TargetOffset to reposition orbit center.
- Added CinemachineGroupFraming.CenterOffset to reposition group center on the screen.
- Added LookAtOffset to CinemachineHardLookAt behaviour.
- Added support for the new Camera Overlay.
📈 Improvements
- RuntimeUtility.GetScratchCollider and RuntimeUtility.DestroyScratchCollider are now public, to allow custom extensions to use them.
- SaveDuringPlay supports multi-scene editing.
