com.unity.cinemachine 3.0.1

com.unity.cinemachine

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Notes: processedReleased December 5, 2023

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🔧 Bug Fixes

  • Bugfix: Divide-by-zero error in InputAxis.CancelDeltaTime if deltaTime is zero.
  • Regression fix: CinemachineCamera inspector Solo functionality was not updating correctly.
  • Regression fix: Legacy Lens settings had lost their ability to be animated.
  • Bugfix: Upgrader was not correctly upgrading animation bindings in some cases.

Features

  • Added CinemachineVirtualCameraBase.CancelDamping() convenience method to snap camera to its target position.
  • Added CinemachineOrbitalFollow.TargetOffset to reposition orbit center.
  • Added CinemachineGroupFraming.CenterOffset to reposition group center on the screen.
  • Added LookAtOffset to CinemachineHardLookAt behaviour.
  • Added support for the new Camera Overlay.

📈 Improvements

  • RuntimeUtility.GetScratchCollider and RuntimeUtility.DestroyScratchCollider are now public, to allow custom extensions to use them.
  • SaveDuringPlay supports multi-scene editing.