com.unity.cloud.gltfast 6.10.2

com.unity.cloud.gltfast

Source docs
Notes: processedReleased February 6, 2025

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Unity Compatibility

Minimum Unity: 2020.3 (48f1)

Package Dependencies

Features

  • (Importer) *Textures Readable* checkbox in the imnporter inspector (*Textures* section).
  • (Export) Error message when attempting to export with unsupported meshopt compression.
  • (Tests) Runtime import performance tests.
  • (Tests) Procedurally generated glTFs for testing purpose.
  • (Tests) Editor export tests.

📈 Improvements

  • (Tests) Reduced jobs performance test duration by lowering buffer sizes and switching to dynamic measurement counts.
  • (Tests) Performance tests are not run, unless the `RUN_PERFORMANCE_TESTS` scripting define is set.

🔧 Bug Fixes

  • Performance test compilation if *Collections* package >= 1.5.0 is not installed.
  • Inconsistent profiler markers.
  • (Export) Unity Editor not responding anymore after export glTF with non-readable meshes.
  • (Export) Missing `inverseBindMatrices`/`bindPoses` on skinned meshes when exporting with Draco compression.
  • (CI) Ensuring the development documentation and the `Tools` code is checked for code formatting as well.
  • Compilation for `ICodeLogger` implementors by adding a default implementation for `Log` (works for Unity 2021 LTS and newer).

API Changes

  • ### Deprecated
  • ### Security