com.unity.cloud.gltfast 6.5.0

com.unity.cloud.gltfast

Notes: processedReleased May 16, 2024

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Unity Compatibility

Minimum Unity: 2020.3 (48f1)

Package Dependencies

Features

  • (Export) Support for exporting glTFast shader based materials. This reduces data loss on import-export round trips considerably.
  • (Export) Support for setting a custom scene origin via transform matrix.
  • Dependency on [Unity Collections package][Collections].
  • Added Apple Privacy Manifest documentation.
  • Export sample code.
  • XML documentation comments.
  • `float4x4.Decompose` overload that outputs rotation as type `quaternion`.

📈 Improvements

  • Faster buffer conversion jobs due to batching via `IJobParallelForBatch`.
  • (Export) Material exporter implementation is chosen based on used shader by default.
  • (Export) Vertex attributes are discarded if they are not used/referenced.
  • (Export) Root level nodes' positions are based on their GameObject's world positions (and not their local position anymore).

🔧 Bug Fixes

  • (Export) Discrepancy in color due to export of unused vertex colors.
  • Incorrect copyright text in some SPDX headers.
  • ### Deprecated
  • `float4x4.Decompose` overload that outputs rotation as type `float4` (quaternion values).

API Changes

  • Soft dependency on deprecated [Unity Jobs package][JobsPkg].
  • Legacy code for Unity versions older than the minimum required 2020 LTS.