com.unity.collab-proxy 2.7.1

com.unity.collab-proxy

Source docs
Notes: processedReleased February 14, 2025

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Unity Compatibility

Minimum Unity: 2021.3 (0f1)

Package Dependencies

No dependency metadata provided.

Features

  • You can now Shelve your selected Pending Changes, inspect the shelves content, and apply them to your workspace.
  • You can now Shelve your Pending Changes when switching to another branch (or changeset) and decide if you want to apply them automatically after the switch.
  • You can now create a code review from the list of branches (or changesets) opening either the Desktop App or the Unity Cloud website.

📈 Improvements

  • Serialize the Checkin comment and tick selection so they are kept on any domain reload and play mode.
  • Optimized incoming changes & merge to only reload the Package Manager when needed.
  • Added dedicated toolbar buttons to open the list of branches and the Branch Explorer of the Desktop App.
  • Reworded the changeset context menu "Undo this change" to "Revert this file to the previous revision" so it’s more explicit.
  • Moved the 'Unity Version Control' menu item under 'Window'/'Version Control' submenu starting from Unity 6.1.
  • Improve the Create workspace window to suggest the matching Unity Cloud project if it exists.

🔧 Bug Fixes

  • Ensured ignore.conf is not being reformatted when adding or removing an ignore rule, so it keeps empty lines and comments.
  • Fixed missing checked-out for renamed assets.
  • Fixed rename asset leaves 'Added' + 'Remove locally' status instead of 'Moved'.
  • Fixed console error GUI Error: Invalid GUILayout state in PlasticWindow view which is caused under some circumstances.
  • Fixed null exception on entering in Play Mode before creating the workspace.
  • Fixed lock statuses to correctly refresh in Project View and Inspector after merging.
  • Fixed a performance issue by preventing the ConfigureLogging call on every domain reload when Unity Version Control is not used, reducing the load time by ~200ms. .
  • Fixed the create branch operation to work in Gluon mode which uses partial workspaces.