com.unity.dt.app-ui 2.2.0-pre.4
Source docsNotes: processedReleased January 23, 2026
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
- com.unity.modules.androidjni (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.modules.screencapture (1.0.0)
- com.unity.modules.uielements (1.0.0)
✨ Features
- Added support of DevicePixelRatio in WebGL native plugin to determine the current ScaleFactor applied to the canvas.
- Added Uxml cloneTree and element binding by name source generators. See the documentation for more information.
- Added runtime data binding support to `BaseGridView` component.
- Added the support of custom ColorPicker inside the ColorField element via customPicker property.
- Added support of system theme in WebGL. Use `Platform.darkMode` or register your callback on the `Platform.darkModeChanged` event to make changes in your application based on the current system theme.
- Added support of drag-to-increment-value feature in `InputLabel` UI element.
- Added support of system clipboard in WebGL platform for text fields.
🔧 Bug Fixes
- Composite Numerical fields (such as Vector fields, Bounds fields, etc) previous value returned in the ChangeEvent is now the correct one.
- Fixed applying anchored popup positions only if the computed values are different than the existing ones to avoid floating point precision issues in the layout.
- App UI Icons StyleSheet Asset now has a StyleSheet icon in the Project window when creating the StyleSheet Asset.
