com.unity.inputsystem 0.9.2-preview

com.unity.inputsystem

Notes: processedReleased August 9, 2019

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Unity Compatibility

Minimum Unity: 2019.1

Package Dependencies

🔧 Bug Fixes

  • A `RebindingOperation` will now fall back to the default path generation behavior if the callback provided to `OnGeneratePath` returns null.
  • Fixed the Input Action editor window throwing exceptions when trying to view action properties.
  • ### Actions
  • `PlayerInput` will now copy overrides when creating duplicate actions.
  • It is now possible to use an empty binding path with a non empty override path.
  • It is now possible to use set an empty override path to disable a binding.
  • It is not possible to query the effectively used path of a binding using `effectivePath`.
  • Actions embedded into MonoBehaviour components can now have their properties edited in the inspector. Previously there was no way to get to the properties in this workflow. There is a gear icon now on the action that will open the action properties.

📈 Improvements

    Features

    • Added a new sample to the package called `SimpleDemo`. You can install the sample from the package manager. See the README.md file for details about the sample.