com.unity.inputsystem 0.9.6-preview
Notes: processedReleased September 6, 2019
Unity Compatibility
Minimum Unity: 2019.1
Package Dependencies
- com.unity.ugui (1.0.0)
🔧 Bug Fixes
- Exceptions in scenes of `Visualizers` sample if respective device was not present on system (e.g. in `PenVisualizer` if no pen was present in system).
- Fixed exception in Input Action Asset Editor window when typing whitespace into the search field.
- Fixed control scheme popup window in input action asset editor window showing in the correct screen position on windows.
- #### Actions
- Setting timeouts from `IInputInteraction.Process` not working as expected when processing happened in response to previous timeout expiring (#714).
- Pending timeouts on a device not being removed when device was removed.
📈 Improvements
- Replaced `HIDSupport.shouldCreateHID` event with a new `HIDSupport.supportedHIDUsages` property, which takes an array of supported usages.
✨ Features
- #### Actions
- Added `PlayerInput.neverAutoSwitchControlSchemes` to disable logic that automatically enables control scheme switching when there is only a single `PlayerInput` in the game.
- Added `PlayerInput.SwitchControlScheme` to switch schemes manually.
