com.unity.inputsystem 0.9.6-preview

com.unity.inputsystem

Notes: processedReleased September 6, 2019

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Unity Compatibility

Minimum Unity: 2019.1

Package Dependencies

🔧 Bug Fixes

  • Exceptions in scenes of `Visualizers` sample if respective device was not present on system (e.g. in `PenVisualizer` if no pen was present in system).
  • Fixed exception in Input Action Asset Editor window when typing whitespace into the search field.
  • Fixed control scheme popup window in input action asset editor window showing in the correct screen position on windows.
  • #### Actions
  • Setting timeouts from `IInputInteraction.Process` not working as expected when processing happened in response to previous timeout expiring (#714).
  • Pending timeouts on a device not being removed when device was removed.

📈 Improvements

  • Replaced `HIDSupport.shouldCreateHID` event with a new `HIDSupport.supportedHIDUsages` property, which takes an array of supported usages.

Features

  • #### Actions
  • Added `PlayerInput.neverAutoSwitchControlSchemes` to disable logic that automatically enables control scheme switching when there is only a single `PlayerInput` in the game.
  • Added `PlayerInput.SwitchControlScheme` to switch schemes manually.