com.unity.inputsystem 1.11.1

com.unity.inputsystem

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Notes: processedReleased September 30, 2024

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Unity Compatibility

Minimum Unity: 2019.4

Package Dependencies

  • com.unity.modules.uielements (1.0.0)

🔧 Bug Fixes

  • Fixed Multiple interactions could breaks on Composite Binding. ISXB-619
  • Fixed memory leak when the OnScreenStick component was destroyed ISXB-1070. Contribution by LukeUnityDev.
  • Fixed Action Maps contextual menu in Action Editor UI that occasionally displays unrelated items.
  • Fixed "MissingReferenceException" errors when closing an in-game dropdown field ISXB-1081.
  • Fixed potential crash on Mac when using stale references to deleted InputDevice objects ISXB-606.
  • Fixed conditional compilation for non-editor analytics on platforms not enabling analytics.

📈 Improvements

  • Renamed editor Resources directories to PackageResources to fix package validation warnings.
  • Changed representation of GamepadButton enum values in Inspector to display aliased enum values as a single item to avoid confusion around selection and aliased value display when multiple enum items map to the same numerical value. ISXB-543
  • PlayerInput component now warns if the system cannot find matching control scheme, which can occur if all control schemes already paired (e.g. to other game objects with PlayerInput components) ISXB-1020