com.unity.inputsystem 1.11.1
Source docsNotes: processedReleased September 30, 2024
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.modules.uielements (1.0.0)
🔧 Bug Fixes
- Fixed Multiple interactions could breaks on Composite Binding. ISXB-619
- Fixed memory leak when the OnScreenStick component was destroyed ISXB-1070. Contribution by LukeUnityDev.
- Fixed Action Maps contextual menu in Action Editor UI that occasionally displays unrelated items.
- Fixed "MissingReferenceException" errors when closing an in-game dropdown field ISXB-1081.
- Fixed potential crash on Mac when using stale references to deleted InputDevice objects ISXB-606.
- Fixed conditional compilation for non-editor analytics on platforms not enabling analytics.
📈 Improvements
- Renamed editor Resources directories to PackageResources to fix package validation warnings.
- Changed representation of GamepadButton enum values in Inspector to display aliased enum values as a single item to avoid confusion around selection and aliased value display when multiple enum items map to the same numerical value. ISXB-543
- PlayerInput component now warns if the system cannot find matching control scheme, which can occur if all control schemes already paired (e.g. to other game objects with PlayerInput components) ISXB-1020
