com.unity.inputsystem 1.12.0
Source docsNotes: processedReleased January 16, 2025
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.modules.uielements (1.0.0)
🔧 Bug Fixes
- Fixed an issue causing the Action context menu to not show on right click when right clicking an action in the Input Action Editor ISXB-1134.
- Reverted changes from 0ddd534d8 (ISXB-746) which introduced a regression ISXB-1127.
- Fixed `ArgumentNullException: Value cannot be null.` during the migration of Project-wide Input Actions from `InputManager.asset` to `InputSystem_Actions.inputactions` asset which lead do the lost of the configuration ISXB-1105.
- Fixed pointerId staying the same when simultaneously releasing and then pressing in the same frame on mobile using touch. ISXB-1006.
- Fixed ISubmitHandler.OnSubmit event processing when operating in Manual Update mode (ISXB-1141).
- Fixed Rename mode is not entered and name is autocompleted to default when creating a new Action Map on 2022.3. ISXB-1151.
- Fixed unexpected control scheme switch when using `OnScreenControl` and pointer based schemes which registed "Cancel" event on every frame.ISXB-656.
- Fixed an issue with The "Add Control Scheme..." popup window so that it now persists until any changes are explicitly Saved or Cancelled case ISXB-1131.
- Fixed missing documentation for source generated Input Action Assets. This is now generated as part of the source code generation step when "Generate C# Class" is checked in the importer inspector settings.
- Fixed pasting into an empty map list raising an exception. ISXB-1150
- Fixed pasting bindings into empty Input Action asset. ISXB-1180
- Fixed missing '&' symbol in Control Scheme dropdown on Windows platform. ISXB-1109
- Fixed icon scaling in Input Actions window.
- Fixed an issue where removing the InputSystem package could lead to invalid input handling settings.
- Fixed `ArgumentOutOfRangeException` when adding a new Control Scheme with any Device selected. ISXB-1129
- Fixed a CS0105 compiler warning due to duplicate using statement in test source code (ISXB-1247).
- Fixed tooltip support in the UI Toolkit version of the Input Actions Asset editor.
- Fixed documentation to clarify bindings with modifiers `overrideModifiersNeedToBePressedFirst` configuration ISXB-806.
- Fixed an issue in `Samples/Visualizers/GamepadVisualizer.unity` sample where the visualization wouldn't handle device disconnects or current device changes properly (ISXB-1243).
- Fixed an issue when displaying Serialized InputAction's Processor properties inside the Inspector window. ISXB-1269
- Fixed an issue with default device selection when adding new Control Scheme.
- Fixed an issue where action map delegates were not updated when the asset already assigned to the PlayerInput component were changed ISXB-711.
- Fixed Action properties edition in the UI Toolkit version of the Input Actions Asset editor. ISXB-1277
- Fixed an editor crash caused by input debugger device state window reusing cached state when reconnecting Stadia controller. ISXB-658
- Fixed an issue where batch jobs would fail with "Error:
