com.unity.inputsystem 1.12.0

com.unity.inputsystem

Source docs
Notes: processedReleased January 16, 2025

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Unity Compatibility

Minimum Unity: 2019.4

Package Dependencies

  • com.unity.modules.uielements (1.0.0)

🔧 Bug Fixes

  • Fixed an issue causing the Action context menu to not show on right click when right clicking an action in the Input Action Editor ISXB-1134.
  • Reverted changes from 0ddd534d8 (ISXB-746) which introduced a regression ISXB-1127.
  • Fixed `ArgumentNullException: Value cannot be null.` during the migration of Project-wide Input Actions from `InputManager.asset` to `InputSystem_Actions.inputactions` asset which lead do the lost of the configuration ISXB-1105.
  • Fixed pointerId staying the same when simultaneously releasing and then pressing in the same frame on mobile using touch. ISXB-1006.
  • Fixed ISubmitHandler.OnSubmit event processing when operating in Manual Update mode (ISXB-1141).
  • Fixed Rename mode is not entered and name is autocompleted to default when creating a new Action Map on 2022.3. ISXB-1151.
  • Fixed unexpected control scheme switch when using `OnScreenControl` and pointer based schemes which registed "Cancel" event on every frame.ISXB-656.
  • Fixed an issue with The "Add Control Scheme..." popup window so that it now persists until any changes are explicitly Saved or Cancelled case ISXB-1131.
  • Fixed missing documentation for source generated Input Action Assets. This is now generated as part of the source code generation step when "Generate C# Class" is checked in the importer inspector settings.
  • Fixed pasting into an empty map list raising an exception. ISXB-1150
  • Fixed pasting bindings into empty Input Action asset. ISXB-1180
  • Fixed missing '&' symbol in Control Scheme dropdown on Windows platform. ISXB-1109
  • Fixed icon scaling in Input Actions window.
  • Fixed an issue where removing the InputSystem package could lead to invalid input handling settings.
  • Fixed `ArgumentOutOfRangeException` when adding a new Control Scheme with any Device selected. ISXB-1129
  • Fixed a CS0105 compiler warning due to duplicate using statement in test source code (ISXB-1247).
  • Fixed tooltip support in the UI Toolkit version of the Input Actions Asset editor.
  • Fixed documentation to clarify bindings with modifiers `overrideModifiersNeedToBePressedFirst` configuration ISXB-806.
  • Fixed an issue in `Samples/Visualizers/GamepadVisualizer.unity` sample where the visualization wouldn't handle device disconnects or current device changes properly (ISXB-1243).
  • Fixed an issue when displaying Serialized InputAction's Processor properties inside the Inspector window. ISXB-1269
  • Fixed an issue with default device selection when adding new Control Scheme.
  • Fixed an issue where action map delegates were not updated when the asset already assigned to the PlayerInput component were changed ISXB-711.
  • Fixed Action properties edition in the UI Toolkit version of the Input Actions Asset editor. ISXB-1277
  • Fixed an editor crash caused by input debugger device state window reusing cached state when reconnecting Stadia controller. ISXB-658
  • Fixed an issue where batch jobs would fail with "Error: