com.unity.inputsystem 1.17.0

com.unity.inputsystem

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Notes: processedReleased November 26, 2025

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📈 Improvements

  • Project-Wide Input Actions support can no longer be compiled out (removed the `UNITY_INPUT_SYSTEM_PROJECT_WIDE_ACTIONS` define). (ISX-2397)
  • Removed code that had to do with Unity versions older than Unity 2022.3 LTS. (ISX-2396)
  • Auto-save on focus lost can no longer be compiled out (ISX-2397)
  • Deprecated the `USE_IMGUI_EDITOR_FOR_ASSETS` feature option (ISX-2397)

🔧 Bug Fixes

  • An issue where a UITK MouseEvent was triggered when changing from Scene View to Game View in the Editor has been fixed. ISXB-1671
  • Fix documentation error in file AndroidGameController.cs mentioning a wrong controller. [DOCATT-9806]
  • Deferred auto-registration of processors, interactions and composite binding types referenced by `InputActionAsset`
  • to only happen once when an unresolved type reference is found in an action definition. This avoids reflective
  • type loading from assemblies for all cases where the Input System is not extended. (ISXB-1766).