com.unity.inputsystem 1.5.1
Source docsNotes: processedReleased March 24, 2023
Unity Compatibility
Minimum Unity: 2019.4
Package Dependencies
- com.unity.modules.uielements (1.0.0)
🔧 Bug Fixes
- Fixed unclosed profiler marker in `InvokeCallbacksSafe_AnyCallbackReturnsTrue` which would lead to eventually broken profiler traces in some cases like using `PlayerInput` (case ISXB-393).
- Fixed InputAction.bindings.count not getting correctly updated after removing bindings with Erase().
- Fixed an issue where connecting a gamepad in the editor with certain settings will cause memory and performance to degrade (case UUM-19480).
- Fixed issue leading to a stack overflow crash during device initialization in `InsertControlBitRangeNode` (case ISXB-405).
- Fixed the issue where saving and loading override bindings to JSON would set unassigned overrides (that were `null`) to assigned overrides (as an empty string `""`).
