com.unity.live-capture 1.0.1-pre.465

com.unity.live-capture

Notes: processedReleased June 4, 2021

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Unity Compatibility

Minimum Unity: 2020.3

Package Dependencies

Features

  • Component documentation links.
  • [Face Capture] Default evaluator asset.
  • [Face Capture] Global blend shape smoothing.
  • [Virtual Camera] Damping for lens values.
  • New lens presets and 1.78 aspect ratio

📈 Improvements

  • [Face Capture] Removed frame digit in time code
  • [Virtual Camera] Inspector is enabled when actor is not live.
  • Separate control for gate mask.
  • URP and HDRP face samples have been replaced by a single face sample for the built-in pipeline.
  • Improved documentation.
  • App icons are back to the default Unity icon

🔧 Bug Fixes

  • TakeRecorder binding is not refreshed without changing take selection.
  • [Face Capture] Screen diming interfers with UI.
  • [Virtual Camera] App doesn't properly reconnect to server.
  • Alignment for tracking faces was using gravity instead of camera world alignment.
  • Recording closes dialogs.
  • Reticle animation and click-through issue.
  • Flickering in the game view, especially when focus reticle was displayed.
  • Slider on mobile phone would sometimes open iOS notifications.
  • [Virtual Camera] Could not exit preview mode on the device when entered from the editor.
  • [Virtual Camera] Lens and rig settings were hidden by default.
  • Thumbnails were identical for different snapshots.
  • Changing lenses intrinsics did not refresh the client.
  • Some properties could not be excluded from presets.
  • Error when adding a CinemachineCameraDriver.
  • App and servers connectivity issues on 2021.12.0a18 and above.
  • Warning in TakeBuilder.
  • First lens added in a new lens kit was "unnamed".