com.unity.memoryprofiler 0.1.0-preview.2

com.unity.memoryprofiler

Notes: processedReleased April 3, 2019

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Unity Compatibility

Minimum Unity: 2018.3

Features

  • Added documentation for the package.
  • Added a table display underneath the "TreeMap" in order to display data about the currently selected object.
  • Added metadata injection functionality, to allow users to specify their metadata collection in a simple way.
  • Added "Diff" functionality for the "MemoryMap".
  • Added import functionality for old snapshot formats that were exported via the "Bitbucket Memory Profiler".
  • Added platform icons for snapshots whose metadata contains the platform from which they were taken.
  • Added basic file management functionality (rename, delete) for the "Workbench". It can be found under the option cogwheel of the snapshots.
  • Added the "Open Snapshots View" to the "Workbench", where users can Diff the last two open snapshots.

📈 Improvements

  • Reworked the "MemoryMap" to display memory allocations in a more intuitive way, allowing better understanding of the captured memory layout.
  • Reworked the "Workbench" to manage the snapshot directory and display all snaphot files contained in it. The "Workbench" default directory resides in "[ProjectRoot]/MemoryCaptures".
  • General UX improvements.

API Changes

  • Removed "Diff" button from the snapshot entries inside the "Workbench".
  • Removed "Delete" button from the snapshot entries inside the "Workbench". Delete can instead be found in the menu under the options cogwheel of the snapshot.