com.unity.memoryprofiler 0.1.0-preview.2
Notes: processedReleased April 3, 2019
Unity Compatibility
Minimum Unity: 2018.3
Package Dependencies
✨ Features
- Added documentation for the package.
- Added a table display underneath the "TreeMap" in order to display data about the currently selected object.
- Added metadata injection functionality, to allow users to specify their metadata collection in a simple way.
- Added "Diff" functionality for the "MemoryMap".
- Added import functionality for old snapshot formats that were exported via the "Bitbucket Memory Profiler".
- Added platform icons for snapshots whose metadata contains the platform from which they were taken.
- Added basic file management functionality (rename, delete) for the "Workbench". It can be found under the option cogwheel of the snapshots.
- Added the "Open Snapshots View" to the "Workbench", where users can Diff the last two open snapshots.
📈 Improvements
- Reworked the "MemoryMap" to display memory allocations in a more intuitive way, allowing better understanding of the captured memory layout.
- Reworked the "Workbench" to manage the snapshot directory and display all snaphot files contained in it. The "Workbench" default directory resides in "[ProjectRoot]/MemoryCaptures".
- General UX improvements.
⚡ API Changes
- Removed "Diff" button from the snapshot entries inside the "Workbench".
- Removed "Delete" button from the snapshot entries inside the "Workbench". Delete can instead be found in the menu under the options cogwheel of the snapshot.
