com.unity.memoryprofiler 0.2.7-preview.1
Notes: processedReleased December 21, 2020
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
✨ Features
- Added a capture flags selection dropdown onto the Capture button.
- Added tooltips to display the complete value of table entries such as multiline strings, which are being turncated.
📈 Improvements
- Fixed an issue with the reference table, where value type fields would be skipped when displaying the reference target.
- Fixed an issue where multiple match filters could be added to one column.
- Fixed an issue where the Native Instance ID column in the All Objects Table would not be display some entries. (case 1278247).
- Fixed an issue with the Tree Map where history events would not be applied to the view, after clicking the previous view button (case 1299864).
- Fixed an issue where the table pane would attempt to change GUI state in between layout and repaint events.
- Fixed an issue with multiline strings being displayed incorrectly inside their row (case 1275855).
- Changed the Address column formatting to show pointer values in hex rather than decimal, for raw data tables.
- Renamed the Owned Size column into Managed Size for the All Objects table and Size for Managed andNative Objects tables.
- Renamed the Target Size column into Field Target Size for All Objects and Managed Objects tables.
- Fixed an issue with filters UI not being displayed for the Memory Map.
- Fixed an issue with Memory Map selection being incorrect after loading a snapshot (case 1276377).
⚡ API Changes
- Removed the profile target concatenation from the capture button, as the currently selected target is already visible on the target dropdown.
