com.unity.meshsync 0.15.0-preview
Notes: processedReleased September 28, 2022
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.film-internal-utilities (0.16.0-preview)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.cloth (1.0.0)
- com.unity.modules.director (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.screencapture (1.0.0)
- com.unity.sharp-zip-lib (1.3.2-preview)
- com.unity.timeline (1.2.18)
✨ Features
- feat: Unity Editor server for executing editor commands
- feat: add a button to show plugins folder in Preferences
- feat: add Editor server config in Project Settings page for AutoSetup from DCC tool
- feat: add support to install plugin for Blender 3.3
- feat: accept port number of scene server via EditorCommand buffer for AutoSetup from DCC tool
- doc: add backward compatibility section to the SceneCache documentation
📈 Improvements
- deps: use com.unity.film-internal-utilities@0.16.0-preview
- doc: updates on BidirectionalSync, GeometryNodes, and MeshSyncServer pages
🔧 Bug Fixes
- fix: show if the current version does not support a particular DCC tool
- fix: auto installation of Blender plugin @0.14.x-preview
- fix: disable applicable SceneCache GameObjects when muting SceneCacheTrack
- fix: scale instance transforms with meshsync scale factor to ensure correct positioning
