com.unity.meshsync 0.17.2-preview
Source docsNotes: processedReleased May 11, 2023
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
- com.unity.editorcoroutines (1.0.0)
- com.unity.film-internal-utilities (0.17.0-preview)
- com.unity.modules.animation (1.0.0)
- com.unity.modules.audio (1.0.0)
- com.unity.modules.cloth (1.0.0)
- com.unity.modules.director (1.0.0)
- com.unity.modules.particlesystem (1.0.0)
- com.unity.modules.screencapture (1.0.0)
- com.unity.sharp-zip-lib (1.3.2-preview)
- com.unity.timeline (1.2.18)
✨ Features
- feat: add IsLiveEditing API to check whether live editing is active
- feat: add DefaultShader field to set the default shader instead of the default of each RP
🔧 Bug Fixes
- fix: prevent overwriting materials when OverwriteExportedMaterials is false
- fix: keep track of RenderTextures and release them when the server is destroyed.
- fix: transform fixes for nested instances
- fix: Fix for baking smoothness to albedo alpha.
- fix: add empty transforms to the list of objects for making instances
- fix: toggle foldout state when clicking the label in the inspector UI
- fix: update the material of instanced meshes after assigning to the slot in MeshSyncServer
