com.unity.microsoft.gdk.tools 1.5.1
com.unity.microsoft.gdk.tools
Source docsNotes: processedReleased February 11, 2026
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✨ Features
- Added a prebuild check to ensure GDK builds only target Intel 64-bit. Both Intel 32-bit and ARM 64-bit architectures are unsupported for GDK builds.
- Added documentation on how to update Shell Visuals resource files for new language-locale pairs.
- Added new "GDK Sideloaded Packages" window allowing see, run, teminate and remove packages installed via "Sideloadable Package" on GDK Settings.
🔧 Bug Fixes
- Fixed pre/post build processors to skip execution on platforms that do not support GDK.
- Selecting "Sideloadable package" on GDK Settings should attempt to sideload the package at build.
📈 Improvements
- Refactored GDKPlatformManager to reduce boilerplate code and improve maintainability.
- Improved code structure in pre-build and post-build processors with extracted validation methods.
- Added comprehensive XML documentation to some public APIs.
- Changed min supported Unity editor version to: 2022.3.
- Documentation updates based on user feedback.
- Game Config Schema updated for GDK 251000.
- GetAssetPath(int instanceId) has been marked obsolete for newer editor streams.
⚡ API Changes
- Removed repetitive foreach patterns in platform management code.
