com.unity.microsoft.gdk.tools 1.5.1

com.unity.microsoft.gdk.tools

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Notes: processedReleased February 11, 2026

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Features

  • Added a prebuild check to ensure GDK builds only target Intel 64-bit. Both Intel 32-bit and ARM 64-bit architectures are unsupported for GDK builds.
  • Added documentation on how to update Shell Visuals resource files for new language-locale pairs.
  • Added new "GDK Sideloaded Packages" window allowing see, run, teminate and remove packages installed via "Sideloadable Package" on GDK Settings.

🔧 Bug Fixes

  • Fixed pre/post build processors to skip execution on platforms that do not support GDK.
  • Selecting "Sideloadable package" on GDK Settings should attempt to sideload the package at build.

📈 Improvements

  • Refactored GDKPlatformManager to reduce boilerplate code and improve maintainability.
  • Improved code structure in pre-build and post-build processors with extracted validation methods.
  • Added comprehensive XML documentation to some public APIs.
  • Changed min supported Unity editor version to: 2022.3.
  • Documentation updates based on user feedback.
  • Game Config Schema updated for GDK 251000.
  • GetAssetPath(int instanceId) has been marked obsolete for newer editor streams.

API Changes

  • Removed repetitive foreach patterns in platform management code.