com.unity.ml-agents 1.6.0-preview
Notes: processedReleased November 20, 2020
Unity Compatibility
Minimum Unity: 2018.4
Package Dependencies
- com.unity.barracuda (1.1.2-preview)
- com.unity.modules.imageconversion (1.0.0)
- com.unity.modules.jsonserialize (1.0.0)
- com.unity.modules.physics (1.0.0)
- com.unity.modules.physics2d (1.0.0)
🔧 Bug Fixes
- #### com.unity.ml-agents (C#)
- `Agent.CollectObservations()` and `Agent.EndEpisode()` will now throw an exception
- if they are called recursively (for example, if they call `Agent.EndEpisode()`).
- Previously, this would result in an infinite loop and cause the editor to hang. (#4573)
- #### ml-agents / ml-agents-envs / gym-unity (Python)
- Fixed an issue where runs could not be resumed when using TensorFlow and Ghost Training. (#4593)
- Change the tensor type of step count from int32 to int64 to address the overflow issue when step
- goes larger than 2^31. Previous Tensorflow checkpoints will become incompatible and cannot be loaded. (#4607)
