com.unity.multiplayer.tools 1.1.0
Notes: processedReleased November 14, 2022
Unity Compatibility
Minimum Unity: 2020.3
Package Dependencies
- com.unity.collections (1.1.0)
- com.unity.modules.uielements (1.0.0)
- com.unity.nuget.mono-cecil (1.10.1)
- com.unity.nuget.newtonsoft-json (2.0.0)
- com.unity.profiling.core (1.0.0-pre.1)
🔄 Changes
- Improve the warning message for throttling, and increase the threshold for throttling a metric from 100 to 1,000 recorded events per frame
- Fixed compilation warning related to unsupported build targets
- This release adds the Network Simulator to the Multiplayer Tools Package.
- This tool offers a configurable component to simulate adverse network condition.
- Packet delay, jitter, packet loss and loss interval are all parameters that can be configured to simulate different kind of networks.
- A set of built-in network scenarios are provided to simulate more complex scenarios. User-defined scenarios are also supported.
- For more information about the Network Simulator, please see the tools documentation.
- Graphs and Simple Moving Average counters can now be configured to be sampled per-second rather than per-frame
- Fixed an issue where RNSM line graphs could retain incorrect maximum values in some cases
