com.unity.netcode.gameobjects 1.12.2

com.unity.netcode.gameobjects

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Notes: processedReleased January 24, 2025

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Unity Compatibility

Minimum Unity: 2021.3

🔧 Bug Fixes

  • Fixed issue where a spawned `NetworkObject` that was registered with a prefab handler and owned by a client would invoke destroy more than once on the host-server side if the client disconnected while the `NetworkObject` was still spawned. (#3202)
  • Fixed issue where `NetworkRigidBody2D` was still using the deprecated `isKinematic` property in Unity versions 2022.3 and newer. (#3199)
  • Fixed issue where an exception was thrown when calling `NetworkManager.Shutdown` after calling `UnityTransport.Shutdown`. (#3118)