com.unity.netcode.gameobjects 1.12.2
Source docsNotes: processedReleased January 24, 2025
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
🔧 Bug Fixes
- Fixed issue where a spawned `NetworkObject` that was registered with a prefab handler and owned by a client would invoke destroy more than once on the host-server side if the client disconnected while the `NetworkObject` was still spawned. (#3202)
- Fixed issue where `NetworkRigidBody2D` was still using the deprecated `isKinematic` property in Unity versions 2022.3 and newer. (#3199)
- Fixed issue where an exception was thrown when calling `NetworkManager.Shutdown` after calling `UnityTransport.Shutdown`. (#3118)
