com.unity.netcode.gameobjects 1.14.1

com.unity.netcode.gameobjects

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Notes: processedReleased August 26, 2025

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Unity Compatibility

Minimum Unity: 2021.3

🔧 Bug Fixes

  • Fixed issue with unnecessary internal GC Allocations when using the `IReadOnlyList` `NetworkManager.ConnectedClientsIds` within a `foreach` statement by either replacing with a `for` loop or directly referencing the `NetworkConnectionManager.ConnectedClientIds`. (#3601)
  • Fixed issue with allocation to the heap in NetworkBehaviourUpdate when there is nothing to be updated. (#3568)
  • Fixed issue where NetworkConfig.ConnectionData could cause the ConnectionRequestMessage to exceed the transport's MTU size and would result in a buffer overflow error. (#3565)