com.unity.netcode.gameobjects 1.14.1
Source docsNotes: processedReleased August 26, 2025
Unity Compatibility
Minimum Unity: 2021.3
Package Dependencies
🔧 Bug Fixes
- Fixed issue with unnecessary internal GC Allocations when using the `IReadOnlyList` `NetworkManager.ConnectedClientsIds` within a `foreach` statement by either replacing with a `for` loop or directly referencing the `NetworkConnectionManager.ConnectedClientIds`. (#3601)
- Fixed issue with allocation to the heap in NetworkBehaviourUpdate when there is nothing to be updated. (#3568)
- Fixed issue where NetworkConfig.ConnectionData could cause the ConnectionRequestMessage to exceed the transport's MTU size and would result in a buffer overflow error. (#3565)
