com.unity.netcode 1.0.10
Source docsNotes: processedReleased May 25, 2023
Unity Compatibility
Minimum Unity: 2022.2 (15f1)
Package Dependencies
- com.unity.entities (1.0.10)
- com.unity.logging (1.0.10)
- com.unity.modules.animation (1.0.0)
- com.unity.transport (2.0.1)
✨ Features
- What's New and Upgrade Guide section in the docs.
- New NetworkRequestListenResult cleanup component, that can be used to track the result of a listen request.
📈 Improvements
- documentation index page with up-to-date info and links.
- Removed forcing local client/server to alway use the loopback address to connect.
- It is now possible to listen to the NetworkEndPoint.Any also for IPC connection.
- The NetworkStreamDriver.GetRemoteAddress always return a consistent address for the connection when the NetworkDriver is configured to use the Unity Relay. Before, an invalid address was returned after the connection has been established, that was incorrect.
- Exposed all the internal state of the NetworkTimeSystem as public API
🔧 Bug Fixes
- exceptions when NetworkRequestListen and/or. NetworkRequestConnect are handled and proper handling of multiple (erroneous) requests presents.
- A problem with InterpolatedTick, going back and not recovering correctly in presence of large application, either the server or the client, stalls (i.e after loading).
