com.unity.polybrush 1.0.0
Notes: processedReleased July 16, 2019
Unity Compatibility
Minimum Unity: 2018.3
Package Dependencies
🔄 Changes
- Added support for Unity 2018.4.
- Using Polybrush on an object will always add the PolybrushMesh component.
- PolybrushMesh component now allows you choose how mesh edits are applied (Override Mesh or Additional Vertex Streams).
- Texture Blend Mode: shader setup is now done by clicking the "Configure" button in Texture Blend Mode, and saved into the shader meta file.
- Removed obsolete example files, replaced with basic "Vertex Colored" and "Texture Blend" example shaders, built specifically for Non-SRP, LWRP, and HDRP.
🔧 Bug Fixes
- Fixed crash occuring when users convert from Additional Vertex Streams to Baked mode (and vice-versa).
- Fixed crash occurring when users undo changes and not using Additional Vertex Streams.
- Fixed loss of data when not using Additional Vertex Streams and Prefab mode.
- Fixed Prefab mode not showing data from Polybrush when it opens.
- Fixed erase action (hold `CTRL`) not removing data for only the selected texture in Texture Blend mode.
- Fixed brush not showing the visual preview when hovering over meshes until first stroke.
- Fixed brush not showing the proper visual preview for data removal when holding `CTRL`.
- Fixed brush direction gizmo not matching the movement vector.
- Fixed exception appearing sometimes while working with mirrored brushes.
- Fixed `Reset` action on ColorPalette not properly resetting the data.
- Fixed console warnings from Overlay and VertexBillboard shaders.
- Fixed minor UI issues.
