com.unity.polybrush 1.0.0

com.unity.polybrush

Notes: processedReleased July 16, 2019

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Unity Compatibility

Minimum Unity: 2018.3

Package Dependencies

🔄 Changes

  • Added support for Unity 2018.4.
  • Using Polybrush on an object will always add the PolybrushMesh component.
  • PolybrushMesh component now allows you choose how mesh edits are applied (Override Mesh or Additional Vertex Streams).
  • Texture Blend Mode: shader setup is now done by clicking the "Configure" button in Texture Blend Mode, and saved into the shader meta file.
  • Removed obsolete example files, replaced with basic "Vertex Colored" and "Texture Blend" example shaders, built specifically for Non-SRP, LWRP, and HDRP.

🔧 Bug Fixes

  • Fixed crash occuring when users convert from Additional Vertex Streams to Baked mode (and vice-versa).
  • Fixed crash occurring when users undo changes and not using Additional Vertex Streams.
  • Fixed loss of data when not using Additional Vertex Streams and Prefab mode.
  • Fixed Prefab mode not showing data from Polybrush when it opens.
  • Fixed erase action (hold `CTRL`) not removing data for only the selected texture in Texture Blend mode.
  • Fixed brush not showing the visual preview when hovering over meshes until first stroke.
  • Fixed brush not showing the proper visual preview for data removal when holding `CTRL`.
  • Fixed brush direction gizmo not matching the movement vector.
  • Fixed exception appearing sometimes while working with mirrored brushes.
  • Fixed `Reset` action on ColorPalette not properly resetting the data.
  • Fixed console warnings from Overlay and VertexBillboard shaders.
  • Fixed minor UI issues.