com.unity.polyspatial.visionos 2.4.2
com.unity.polyspatial.visionos
Source docsNotes: processedReleased September 26, 2025
🔧 Bug Fixes
- Fixed issue where sprites and other meshes without vertex colors would appear black when using "GPU Mesh Transfer."
- Fixed OpenWindow() and CloseWindow() in VolumeCamera not working.
- Fixed issue where VisionOSVideoComponent didn't display anything on application startup.
- Fixed failure to batch static GameObjects with lightmaps.
- Fixed error merging static meshes with "GPU Mesh Transfer" enabled.
- Reduced memory usage for meshes when "GPU Mesh Transfer" is disabled.
- Fix an issue where compositor spaces would not properly re-enable in hybrid apps after resuming from the background.
- ### Security
